An-Tim Nguyen ThornedVenom Drawing Location: Huntington Beach, USA Language(s):
English, French, Spanish Member Since: July 2008 Last Updated: 6 June 2009 Portfolio Views: 2939 Chosen as Favorite: 5
Groups:
Wall Light 3ds max, Photoshop August 2009
These are a few props I had worked on from beginning to end for an independent project (currently named "The Cartel") that several students at school created in the Unreal engine (it is also being submitted to the "Make Something Unreal" contest by Epic Games.) All of the textures were rendered at 1024 because we weren't given any limitations for in-game optimization (the tech team is probably going to compress them afterwards.)
The presentation style isn't final but yeah, enjoy these art sheets.